Ignition Rendering

API Reference

5.0.0
Ogre2Camera Member List

This is the complete list of members for Ogre2Camera, including all inherited members.

ignition::AddChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::AddChild(NodePtr _child) overrideBaseNode< Ogre2Object >virtual
AddRenderPass(const RenderPassPtr &_pass) overrideBaseCamera< Ogre2Sensor >virtual
AntiAliasing() const overrideOgre2Cameravirtual
antiAliasingBaseCamera< Ogre2Sensor >protected
aspectBaseCamera< Ogre2Sensor >protected
AspectRatio() const overrideOgre2Cameravirtual
AttachChild(NodePtr _child) overrideOgre2Nodeprotectedvirtual
backgroundColorOgre2Cameraprotected
BackgroundColor() constOgre2Cameravirtual
BackgroundMaterial() constOgre2Cameravirtual
BaseCamera()BaseCamera< Ogre2Sensor >protected
BaseNode()BaseNode< Ogre2Object >protected
BaseObject()BaseObjectprotected
BaseSensor()BaseSensor< Ogre2Node >protected
Capture(Image &_image) overrideBaseCamera< Ogre2Sensor >virtual
ignition::ChildById(unsigned int _id) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ChildById(unsigned int _id) const overrideBaseNode< Ogre2Object >virtual
ignition::ChildByIndex(unsigned int _index) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ChildByIndex(unsigned int _index) const overrideBaseNode< Ogre2Object >virtual
ignition::ChildByName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ChildByName(const std::string &_name) const overrideBaseNode< Ogre2Object >virtual
ignition::ChildCount() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ChildCount() const overrideBaseNode< Ogre2Object >virtual
childrenOgre2Nodeprotected
Children() const overrideOgre2Nodeprotectedvirtual
ConnectNewImageFrame(Camera::NewFrameListener _listener) overrideBaseCamera< Ogre2Sensor >virtual
Copy(Image &_image) const overrideBaseCamera< Ogre2Sensor >virtual
CreateImage() const overrideBaseCamera< Ogre2Sensor >virtual
CreateImageBuffer() constBaseCamera< Ogre2Sensor >protectedvirtual
CreateRenderTexture()Ogre2Cameraprotectedvirtual
CreateRenderWindow() overrideOgre2Cameravirtual
Destroy() overrideOgre2Cameravirtual
DetachChild(NodePtr _child) overrideOgre2Nodeprotectedvirtual
farClipBaseCamera< Ogre2Sensor >protected
FarClipPlane() const overrideBaseCamera< Ogre2Sensor >virtual
followNodeBaseCamera< Ogre2Sensor >protected
FollowOffset() const overrideBaseCamera< Ogre2Sensor >virtual
followOffsetBaseCamera< Ogre2Sensor >protected
FollowPGain() const overrideBaseCamera< Ogre2Sensor >virtual
followPGainBaseCamera< Ogre2Sensor >protected
FollowTarget() const overrideBaseCamera< Ogre2Sensor >virtual
followWorldFrameBaseCamera< Ogre2Sensor >protected
ignition::HasChild(ConstNodePtr _child) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::HasChild(ConstNodePtr _child) const overrideBaseNode< Ogre2Object >virtual
ignition::HasChildId(unsigned int _id) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::HasChildId(unsigned int _id) const overrideBaseNode< Ogre2Object >virtual
ignition::HasChildName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::HasChildName(const std::string &_name) const overrideBaseNode< Ogre2Object >virtual
ignition::HasParent() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::HasParent() const overrideOgre2Nodevirtual
hfovBaseCamera< Ogre2Sensor >protected
HFOV() const overrideBaseCamera< Ogre2Sensor >virtual
ignition::Id() const =0Objectpure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
imageBufferBaseCamera< Ogre2Sensor >protected
ImageFormat() const overrideBaseCamera< Ogre2Sensor >virtual
ImageHeight() const overrideBaseCamera< Ogre2Sensor >virtual
ImageMemorySize() const overrideBaseCamera< Ogre2Sensor >virtual
ImageWidth() const overrideBaseCamera< Ogre2Sensor >virtual
ignition::InheritScale() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::InheritScale() const overrideOgre2Nodevirtual
Init() overrideOgre2Cameraprotectedvirtual
Load() overrideBaseCamera< Ogre2Sensor >protectedvirtual
ignition::LocalPose() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::LocalPose() const overrideBaseNode< Ogre2Object >virtual
ignition::LocalPosition() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::LocalPosition() const overrideBaseNode< Ogre2Object >virtual
ignition::LocalRotation() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::LocalRotation() const overrideBaseNode< Ogre2Object >virtual
ignition::LocalScale() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::LocalScale() const overrideOgre2Nodevirtual
ignition::Name() const =0Objectpure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
nearClipBaseCamera< Ogre2Sensor >protected
NearClipPlane() const overrideBaseCamera< Ogre2Sensor >virtual
newFrameEventBaseCamera< Ogre2Sensor >protected
NewFrameListener typedefCamera
Node() constOgre2Nodevirtual
Ogre2Camera()Ogre2Cameraprotected
Ogre2Node()Ogre2Nodeprotected
Ogre2Object()Ogre2Objectprotected
Ogre2Sensor()Ogre2Sensorprotected
ogreCameraOgre2Cameraprotected
OgreCamera() constOgre2Camera
ogreNodeOgre2Nodeprotected
originBaseNode< Ogre2Object >protected
ignition::Origin() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::Origin() const overrideBaseNode< Ogre2Object >virtual
parentOgre2Nodeprotected
ignition::Parent() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::Parent() const overrideOgre2Nodevirtual
PostRender() overrideBaseCamera< Ogre2Sensor >virtual
PreRender() overrideBaseCamera< Ogre2Sensor >virtual
PreRenderChildren()BaseNode< Ogre2Object >protectedvirtual
ProjectionMatrix() const overrideOgre2Cameravirtual
RawLocalPose() const overrideOgre2Nodeprotectedvirtual
RawLocalPosition() constOgre2Nodeprotectedvirtual
RawLocalRotation() constOgre2Nodeprotectedvirtual
ignition::RemoveChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::RemoveChild(NodePtr _child) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildById(unsigned int _id)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::RemoveChildById(unsigned int _id) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildByIndex(unsigned int _index)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::RemoveChildByIndex(unsigned int _index) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildByName(const std::string &_name)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::RemoveChildByName(const std::string &_name) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildren()=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::RemoveChildren() overrideBaseNode< Ogre2Object >virtual
ignition::RemoveParent()=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::RemoveParent() overrideBaseNode< Ogre2Object >virtual
RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseCamera< Ogre2Sensor >virtual
Render() overrideOgre2Cameravirtual
RenderPassByIndex(unsigned int _index) const overrideBaseCamera< Ogre2Sensor >virtual
RenderPassCount() const overrideBaseCamera< Ogre2Sensor >virtual
RenderTarget() const overrideOgre2Cameraprotectedvirtual
renderTextureOgre2Cameraprotected
RenderTextureGLId() const overrideOgre2Cameravirtual
Reset()BaseCamera< Ogre2Sensor >protectedvirtual
SaveFrame(const std::string &_name) overrideBaseCamera< Ogre2Sensor >virtual
ignition::Scale(double _scale)=0Nodepure virtual
ignition::Scale(double _x, double _y, double _z)=0Nodepure virtual
ignition::Scale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::Scale(double _scale) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::Scale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::Scale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
ignition::Scene() const =0Objectpure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
sceneOgre2Objectprotected
selectionBufferOgre2Cameraprotected
SetAntiAliasing(const unsigned int _aa) overrideOgre2Cameravirtual
SetAspectRatio(const double _ratio) overrideOgre2Cameravirtual
SetBackgroundColor(const math::Color &_color)Ogre2Cameravirtual
SetBackgroundMaterial(MaterialPtr _material)Ogre2Cameravirtual
SetFarClipPlane(const double _far) overrideOgre2Cameravirtual
SetFollowOffset(const math::Vector3d &_offset) overrideBaseCamera< Ogre2Sensor >virtual
SetFollowPGain(const double _pGain) overrideBaseCamera< Ogre2Sensor >virtual
SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) overrideBaseCamera< Ogre2Sensor >virtual
SetHFOV(const math::Angle &_angle) overrideOgre2Cameravirtual
SetImageFormat(PixelFormat _format) overrideBaseCamera< Ogre2Sensor >virtual
SetImageHeight(const unsigned int _height) overrideBaseCamera< Ogre2Sensor >virtual
SetImageWidth(const unsigned int _width) overrideBaseCamera< Ogre2Sensor >virtual
ignition::SetInheritScale(bool _inherit)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetInheritScale(bool _inherit) overrideOgre2Nodevirtual
ignition::SetLocalPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetLocalPose(const math::Pose3d &_pose) overrideBaseNode< Ogre2Object >virtual
ignition::SetLocalPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< Ogre2Object >virtual
ignition::SetLocalRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetLocalRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< Ogre2Object >virtual
ignition::SetLocalScale(double _scale)=0Nodepure virtual
ignition::SetLocalScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetLocalScale(double _scale) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalScale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgre2Nodeprotectedvirtual
SetMaterial(const MaterialPtr &_material) overrideOgre2Cameravirtual
SetNearClipPlane(const double _near) overrideOgre2Cameravirtual
ignition::SetOrigin(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetOrigin(const math::Vector3d &_origin)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetOrigin(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetOrigin(const math::Vector3d &_origin) overrideBaseNode< Ogre2Object >virtual
SetParent(Ogre2NodePtr _parent)Ogre2Nodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgre2Nodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)Ogre2Nodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)Ogre2Nodeprotectedvirtual
SetSelectionBuffer()Ogre2Cameraprotectedvirtual
SetShadowsNodeDefDirty()Ogre2Camera
SetTrackOffset(const math::Vector3d &_offset) overrideBaseCamera< Ogre2Sensor >virtual
SetTrackPGain(const double _pGain) overrideBaseCamera< Ogre2Sensor >virtual
SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) overrideBaseCamera< Ogre2Sensor >virtual
SetVisibilityMask(uint32_t _mask) overrideOgre2Cameravirtual
ignition::SetWorldPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< Ogre2Object >virtual
ignition::SetWorldPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< Ogre2Object >virtual
ignition::SetWorldRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetWorldRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< Ogre2Object >virtual
ignition::SetWorldScale(double _scale)=0Nodepure virtual
ignition::SetWorldScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::SetWorldScale(double _scale) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldScale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
trackNodeBaseCamera< Ogre2Sensor >protected
TrackOffset() const overrideBaseCamera< Ogre2Sensor >virtual
trackOffsetBaseCamera< Ogre2Sensor >protected
TrackPGain() const overrideBaseCamera< Ogre2Sensor >virtual
trackPGainBaseCamera< Ogre2Sensor >protected
TrackTarget() const overrideBaseCamera< Ogre2Sensor >virtual
trackWorldFrameBaseCamera< Ogre2Sensor >protected
Update() overrideBaseCamera< Ogre2Sensor >virtual
ViewMatrix() const overrideOgre2Cameravirtual
visibilityMaskBaseSensor< Ogre2Node >protected
ignition::VisibilityMask() const =0Sensorpure virtual
ignition::rendering::Ogre2Sensor::VisibilityMask() const overrideBaseSensor< Ogre2Node >virtual
VisualAt(const ignition::math::Vector2i &_mousePos) overrideOgre2Cameravirtual
ignition::WorldPose() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::WorldPose() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldPosition() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::WorldPosition() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldRotation() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::WorldRotation() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldScale() const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::WorldScale() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldToLocal(const math::Pose3d &_pose) const =0Nodepure virtual
ignition::rendering::Ogre2Sensor::ignition::rendering::Ogre2Node::WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< Ogre2Object >virtual
~BaseCamera()BaseCamera< Ogre2Sensor >virtual
~BaseNode()BaseNode< Ogre2Object >virtual
~BaseObject()BaseObjectvirtual
~BaseSensor()BaseSensor< Ogre2Node >virtual
~Camera()Camerainlinevirtual
~Node()Nodeinlinevirtual
~Object()Objectinlinevirtual
~Ogre2Camera()Ogre2Cameravirtual
~Ogre2Node()Ogre2Nodevirtual
~Ogre2Object()Ogre2Objectvirtual
~Ogre2Sensor()Ogre2Sensorvirtual
~Sensor()Sensorinlinevirtual