Ignition Rendering

API Reference

0.1.0
BaseRenderTarget< T > Class Template Referenceabstract

#include <BaseRenderTarget.hh>

Public Member Functions

 BaseRenderTarget ()
 
virtual ~BaseRenderTarget ()
 
virtual math::Color BackgroundColor () const
 Get the background color of the render target. This should be the same as the scene background color. More...
 
virtual PixelFormat Format () const
 Set the render target image format. More...
 
virtual unsigned int Height () const
 Get render target height in pixels. More...
 
virtual void PreRender ()
 Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More...
 
virtual void SetFormat (PixelFormat _format)
 Set the render target image format. More...
 
virtual void SetHeight (const unsigned int _height)
 Set the render target height in pixels. More...
 
virtual void SetWidth (const unsigned int _width)
 Set the render target width in pixels. More...
 
virtual unsigned int Width () const
 Get render target width in pixels. More...
 
- Public Member Functions inherited from RenderTarget
virtual ~RenderTarget ()
 Deconstructor. More...
 
virtual void Copy (Image &_image) const =0
 Write rendered image to given Image. The RenderTarget will convert the underlying image to the specified format listed in the given Image. However if the given image is not of the correct size no work will be done. Calling this function before an image has been rendered will result in undefined behavior. More...
 
- Public Member Functions inherited from Object
virtual ~Object ()
 Deconstructor. More...
 
virtual void Destroy ()=0
 Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More...
 
virtual unsigned int Id () const =0
 Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
 
virtual std::string Name () const =0
 Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
 
virtual ScenePtr Scene () const =0
 Get the Scene that created this object. More...
 

Protected Member Functions

virtual void Rebuild ()
 
virtual void RebuildImpl ()=0
 

Protected Attributes

PixelFormat format = PF_UNKNOWN
 
unsigned int height = 0u
 
bool targetDirty = true
 
unsigned int width = 0u
 

Constructor & Destructor Documentation

◆ BaseRenderTarget()

◆ ~BaseRenderTarget()

~BaseRenderTarget ( )
virtual

Member Function Documentation

◆ BackgroundColor()

math::Color BackgroundColor ( ) const
virtual

Get the background color of the render target. This should be the same as the scene background color.

Returns
Render target background color.

Implements RenderTarget.

Reimplemented in OgreRenderTarget.

◆ Format()

PixelFormat Format ( ) const
virtual

Set the render target image format.

Returns
Render target format

Implements RenderTarget.

◆ Height()

unsigned int Height ( ) const
virtual

Get render target height in pixels.

Returns
The Render target height in pixels

Implements RenderTarget.

◆ PreRender()

void PreRender ( )
virtual

Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.

Implements Object.

Reimplemented in OgreRenderTarget.

◆ Rebuild()

void Rebuild ( )
protectedvirtual

◆ RebuildImpl()

virtual void RebuildImpl ( )
protectedpure virtual

◆ SetFormat()

void SetFormat ( PixelFormat  _format)
virtual

Set the render target image format.

Parameters
[in]_formatNew target format

Implements RenderTarget.

◆ SetHeight()

void SetHeight ( const unsigned int  _height)
virtual

Set the render target height in pixels.

Parameters
[in]_heightNew render target height in pixels

Implements RenderTarget.

◆ SetWidth()

void SetWidth ( const unsigned int  _width)
virtual

Set the render target width in pixels.

Parameters
[in]_widthNew render target width in pixels

Implements RenderTarget.

◆ Width()

unsigned int Width ( ) const
virtual

Get render target width in pixels.

Returns
The render target width in pixels

Implements RenderTarget.

Member Data Documentation

◆ format

◆ height

◆ targetDirty

◆ width


The documentation for this class was generated from the following file: