#include <BaseMesh.hh>
Public Member Functions | |
virtual | ~BaseMesh () |
virtual void | Destroy () |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More... | |
virtual bool | HasSubMesh (ConstSubMeshPtr _subMesh) const |
Determine if has given sub-mesh. More... | |
virtual bool | HasSubMeshName (const std::string &_name) const |
Determine if has sub-mesh with given name. More... | |
virtual MaterialPtr | Material () const |
Get the material of this geometry. More... | |
virtual void | PreRender () |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More... | |
virtual void | SetMaterial (const std::string &_name, bool _unique=true) |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More... | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique=true) |
Set the materials of this Geometry. More... | |
virtual SubMeshPtr | SubMeshByIndex (unsigned int _index) const |
Get sub-mesh at given index. More... | |
virtual SubMeshPtr | SubMeshByName (const std::string &_name) const |
Get sub-mesh with given name. More... | |
virtual unsigned int | SubMeshCount () const |
Get the sub-mesh count. More... | |
Public Member Functions inherited from Mesh | |
virtual | ~Mesh () |
Destructor. More... | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Deconstructor. More... | |
virtual bool | HasParent () const =0 |
Determine if this Geometry is attached to a Visual. More... | |
virtual VisualPtr | Parent () const =0 |
Get the parent Visual. More... | |
virtual void | RemoveParent ()=0 |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More... | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Deconstructor. More... | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. More... | |
Protected Member Functions | |
BaseMesh () | |
virtual SubMeshStorePtr | SubMeshes () const =0 |
Constructor & Destructor Documentation
◆ BaseMesh()
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protected |
◆ ~BaseMesh()
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virtual |
Member Function Documentation
◆ Destroy()
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virtual |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Implements Object.
◆ HasSubMesh()
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virtual |
Determine if has given sub-mesh.
- Parameters
-
[in] _subMesh Sub-mesh in question
- Returns
- True if has given sub-mesh
Implements Mesh.
◆ HasSubMeshName()
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virtual |
Determine if has sub-mesh with given name.
- Parameters
-
[in] _name Name of sub-mesh in question
- Returns
- True if has sub-mesh with given name
Implements Mesh.
◆ Material()
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virtual |
Get the material of this geometry.
- Returns
- Material used by this geometry
Implements Geometry.
Referenced by BaseSubMesh< OgreObject >::PreRender().
◆ PreRender()
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virtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Implements Object.
◆ SetMaterial() [1/2]
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virtual |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done.
- Parameters
-
[in] _name Name of registered Material [in] _unique True if the specified material should be cloned
Implements Geometry.
Referenced by BaseMesh< OgreGeometry >::SetMaterial(), and BaseSubMesh< OgreObject >::SetMaterial().
◆ SetMaterial() [2/2]
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virtual |
◆ SubMeshByIndex()
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virtual |
Get sub-mesh at given index.
- Parameters
-
[in] _index Index of sub-mesh
- Returns
- The sub-mesh at the given index
Implements Mesh.
Referenced by BaseMesh< OgreGeometry >::Material(), BaseMesh< OgreGeometry >::PreRender(), and BaseMesh< OgreGeometry >::SetMaterial().
◆ SubMeshByName()
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virtual |
Get sub-mesh with given name.
- Parameters
-
[in] _name Name of sub-mesh
- Returns
- The sub-mesh with the given name
Implements Mesh.
◆ SubMeshCount()
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virtual |
Get the sub-mesh count.
- Returns
- The sub-mesh count
Implements Mesh.
Referenced by BaseMesh< OgreGeometry >::Material(), BaseMesh< OgreGeometry >::PreRender(), and BaseMesh< OgreGeometry >::SetMaterial().
◆ SubMeshes()
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protectedpure virtual |
The documentation for this class was generated from the following file: