17 #ifndef IGNITION_RENDERING_BASE_BASEOBJECT_HH_ 18 #define IGNITION_RENDERING_BASE_BASEOBJECT_HH_ 35 public:
virtual unsigned int Id()
const;
39 public:
virtual void PreRender();
41 public:
virtual void Destroy();
44 protected:
virtual void Load();
47 protected:
virtual void Init();
49 protected:
unsigned int id;
std::string name
Definition: BaseObject.hh:51
unsigned int id
Definition: BaseObject.hh:49
Definition: BaseObject.hh:27
Definition: ArrowVisual.hh:22
Represents an object present in the scene graph. This includes sub-meshes, materials, render targets, as well as posable nodes.
Definition: Object.hh:31