Ignition Rendering

API Reference

5.1.0
Ogre2RenderTarget Member List

This is the complete list of members for Ogre2RenderTarget, including all inherited members.

AddRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
antiAliasingOgre2RenderTargetprotected
AntiAliasing() constOgre2RenderTargetvirtual
BackgroundColor() const overrideOgre2RenderTargetvirtual
backgroundMaterialOgre2RenderTargetprotected
BackgroundMaterial() constOgre2RenderTargetvirtual
backgroundMaterialDirtyOgre2RenderTargetprotected
BaseObject()BaseObjectprotected
BaseRenderTarget()BaseRenderTarget< Ogre2Object >
BuildCompositor()Ogre2RenderTargetprotectedvirtual
BuildTargetImpl()Ogre2RenderTargetprotected
Camera() constOgre2RenderTargetvirtual
colorDirtyOgre2RenderTargetprotected
Copy(Image &_image) const overrideOgre2RenderTargetvirtual
Destroy() override=0Ogre2RenderTargetpure virtual
DestroyCompositor()Ogre2RenderTargetprotectedvirtual
DestroyTargetImpl()Ogre2RenderTargetprotected
formatBaseRenderTarget< Ogre2Object >protected
Format() const overrideBaseRenderTarget< Ogre2Object >virtual
GLIdImpl() constOgre2RenderTarget
heightBaseRenderTarget< Ogre2Object >protected
Height() const overrideBaseRenderTarget< Ogre2Object >virtual
ignition::Id() const =0Objectpure virtual
ignition::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
Init()BaseObjectprotectedvirtual
IsRenderWindow() constOgre2RenderTarget
Load()BaseObjectprotectedvirtual
materialOgre2RenderTargetprotected
materialApplicatorOgre2RenderTargetprotected
ignition::Name() const =0Objectpure virtual
ignition::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
Ogre2Object()Ogre2Objectprotected
Ogre2RenderTarget()Ogre2RenderTargetprotected
ogreBackgroundColorOgre2RenderTargetprotected
ogreCameraOgre2RenderTargetprotected
ogreCompositorWorkspaceOgre2RenderTargetprotected
ogreCompositorWorkspaceDefNameOgre2RenderTargetprotected
PostRender() overrideOgre2RenderTargetvirtual
PreRender() overrideOgre2RenderTargetvirtual
Rebuild()BaseRenderTarget< Ogre2Object >protectedvirtual
RebuildCompositor()Ogre2RenderTargetprotectedvirtual
RebuildImpl() overrideOgre2RenderTargetprotectedvirtual
RebuildMaterial()Ogre2RenderTargetprotected
RebuildTarget()=0Ogre2RenderTargetprotectedpure virtual
RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
Render()Ogre2RenderTargetvirtual
RenderPassByIndex(unsigned int _index) const overrideBaseRenderTarget< Ogre2Object >virtual
RenderPassCount() const overrideBaseRenderTarget< Ogre2Object >virtual
renderPassDirtyBaseRenderTarget< Ogre2Object >protected
renderPassesBaseRenderTarget< Ogre2Object >protected
RenderTarget() const =0Ogre2RenderTargetpure virtual
RenderTargetImpl() constOgre2RenderTargetprotected
ignition::Scene() const =0Objectpure virtual
ignition::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
sceneOgre2Objectprotected
SetAntiAliasing(unsigned int _aa)Ogre2RenderTargetvirtual
SetBackgroundColor(math::Color _color)Ogre2RenderTargetvirtual
SetBackgroundMaterial(MaterialPtr _material)Ogre2RenderTargetvirtual
SetCamera(Ogre::Camera *_camera)Ogre2RenderTargetvirtual
SetFormat(PixelFormat _format) overrideBaseRenderTarget< Ogre2Object >virtual
SetHeight(const unsigned int _height) overrideBaseRenderTarget< Ogre2Object >virtual
SetMaterial(MaterialPtr _material)Ogre2RenderTarget
SetShadowsNodeDefDirty()Ogre2RenderTarget
SetVisibilityMask(uint32_t _mask)Ogre2RenderTargetvirtual
SetWidth(const unsigned int _width) overrideBaseRenderTarget< Ogre2Object >virtual
SyncOgreTextureVars()Ogre2RenderTargetprotected
targetDirtyBaseRenderTarget< Ogre2Object >protected
UpdateBackgroundColor()Ogre2RenderTargetprotectedvirtual
UpdateBackgroundMaterial()Ogre2RenderTargetprotectedvirtual
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes)Ogre2RenderTargetstatic
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes, Ogre::Texture *(*_ogreTextures)[2], bool _isRenderWindow)Ogre2RenderTargetstatic
UpdateRenderPassChain()Ogre2RenderTargetprotectedvirtual
UpdateShadowNode()Ogre2RenderTargetprotected
visibilityMaskOgre2RenderTargetprotected
VisibilityMask() constOgre2RenderTargetvirtual
widthBaseRenderTarget< Ogre2Object >protected
Width() const overrideBaseRenderTarget< Ogre2Object >virtual
~BaseObject()BaseObjectvirtual
~BaseRenderTarget()BaseRenderTarget< Ogre2Object >virtual
~Object()Objectinlinevirtual
~Ogre2Object()Ogre2Objectvirtual
~Ogre2RenderTarget()Ogre2RenderTargetvirtual
~RenderTarget()RenderTargetinlinevirtual