Ignition Rendering

API Reference

5.1.0

Ogre2.x implementation of the Object class. More...

#include <Ogre2Object.hh>

Public Member Functions

virtual ~Ogre2Object ()
 Destructor. More...
 
virtual ScenePtr Scene () const override
 
- Public Member Functions inherited from BaseObject
virtual ~BaseObject ()
 
virtual void Destroy () override
 
virtual unsigned int Id () const override
 
virtual std::string Name () const override
 
virtual void PostRender () override
 
virtual void PreRender () override
 

Protected Member Functions

 Ogre2Object ()
 Constructor. More...
 
- Protected Member Functions inherited from BaseObject
 BaseObject ()
 
virtual void Init ()
 
virtual void Load ()
 

Protected Attributes

Ogre2ScenePtr scene
 Pointer to the ogre scene. More...
 
- Protected Attributes inherited from BaseObject
unsigned int id
 
std::string name
 

Detailed Description

Ogre2.x implementation of the Object class.

Constructor & Destructor Documentation

◆ Ogre2Object()

Ogre2Object ( )
protected

Constructor.

◆ ~Ogre2Object()

virtual ~Ogre2Object ( )
virtual

Destructor.

Member Function Documentation

◆ Scene()

virtual ScenePtr Scene ( ) const
overridevirtual

Member Data Documentation

◆ scene

Ogre2ScenePtr scene
protected

Pointer to the ogre scene.


The documentation for this class was generated from the following file: