Ignition Rendering

API Reference

5.1.0
Ogre2RayQuery Member List

This is the complete list of members for Ogre2RayQuery, including all inherited members.

BaseObject()BaseObjectprotected
BaseRayQuery()BaseRayQuery< Ogre2Object >protected
ClosestPoint()Ogre2RayQueryvirtual
ignition::Destroy()=0Objectpure virtual
ignition::rendering::Ogre2Object::Destroy() overrideBaseObjectvirtual
directionBaseRayQuery< Ogre2Object >protected
Direction() const overrideBaseRayQuery< Ogre2Object >virtual
ignition::Id() const =0Objectpure virtual
ignition::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
Init()BaseObjectprotectedvirtual
Load()BaseObjectprotectedvirtual
ignition::Name() const =0Objectpure virtual
ignition::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
Ogre2Object()Ogre2Objectprotected
Ogre2RayQuery()Ogre2RayQueryprotected
originBaseRayQuery< Ogre2Object >protected
Origin() const overrideBaseRayQuery< Ogre2Object >virtual
ignition::PostRender()=0Objectpure virtual
ignition::rendering::Ogre2Object::PostRender() overrideBaseObjectvirtual
ignition::PreRender()=0Objectpure virtual
ignition::rendering::Ogre2Object::PreRender() overrideBaseObjectvirtual
ignition::Scene() const =0Objectpure virtual
ignition::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
sceneOgre2Objectprotected
SetDirection(const math::Vector3d &_dir) overrideBaseRayQuery< Ogre2Object >virtual
SetFromCamera(const CameraPtr &_camera, const math::Vector2d &_coord)Ogre2RayQueryvirtual
SetOrigin(const math::Vector3d &_origin) overrideBaseRayQuery< Ogre2Object >virtual
~BaseObject()BaseObjectvirtual
~BaseRayQuery() overrideBaseRayQuery< Ogre2Object >virtual
~Object()Objectinlinevirtual
~Ogre2Object()Ogre2Objectvirtual
~Ogre2RayQuery()Ogre2RayQueryvirtual
~RayQuery()RayQueryinlinevirtual