Ignition Rendering

API Reference

5.0.0
Ogre2RenderWindow Member List

This is the complete list of members for Ogre2RenderWindow, including all inherited members.

ignition::AddRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::AddRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
antiAliasingOgre2RenderTargetprotected
AntiAliasing() constOgre2RenderTargetvirtual
ignition::BackgroundColor() const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::BackgroundColor() const overrideOgre2RenderTargetvirtual
backgroundMaterialOgre2RenderTargetprotected
BackgroundMaterial() constOgre2RenderTargetvirtual
backgroundMaterialDirtyOgre2RenderTargetprotected
BaseObject()BaseObjectprotected
BaseRenderTarget()BaseRenderTarget< Ogre2Object >
BaseRenderWindow()BaseRenderWindow< Ogre2RenderTarget >
BuildCompositor()Ogre2RenderTargetprotectedvirtual
BuildTarget()Ogre2RenderWindowprotectedvirtual
BuildTargetImpl()Ogre2RenderTargetprotected
Camera() constOgre2RenderTargetvirtual
colorDirtyOgre2RenderTargetprotected
ignition::Copy(Image &_image) const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::Copy(Image &_image) const overrideOgre2RenderTargetvirtual
Destroy() overrideOgre2RenderWindowvirtual
DestroyCompositor()Ogre2RenderTargetprotectedvirtual
DestroyTargetImpl()Ogre2RenderTargetprotected
DevicePixelRatio() constBaseRenderWindow< Ogre2RenderTarget >virtual
formatBaseRenderTarget< Ogre2Object >protected
ignition::Format() const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::Format() const overrideBaseRenderTarget< Ogre2Object >virtual
GLIdImpl() constOgre2RenderTarget
handleBaseRenderWindow< Ogre2RenderTarget >protected
Handle() constBaseRenderWindow< Ogre2RenderTarget >virtual
heightBaseRenderTarget< Ogre2Object >protected
ignition::Height() const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::Height() const overrideBaseRenderTarget< Ogre2Object >virtual
ignition::Id() const =0Objectpure virtual
ignition::rendering::Ogre2RenderTarget::ignition::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
Init()BaseObjectprotectedvirtual
IsRenderWindow() constOgre2RenderWindow
Load()BaseObjectprotectedvirtual
materialOgre2RenderTargetprotected
materialApplicatorOgre2RenderTargetprotected
ignition::Name() const =0Objectpure virtual
ignition::rendering::Ogre2RenderTarget::ignition::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
Ogre2Object()Ogre2Objectprotected
Ogre2RenderTarget()Ogre2RenderTargetprotected
Ogre2RenderWindow()Ogre2RenderWindowprotected
ogreBackgroundColorOgre2RenderTargetprotected
ogreCameraOgre2RenderTargetprotected
ogreCompositorWorkspaceOgre2RenderTargetprotected
ogreCompositorWorkspaceDefNameOgre2RenderTargetprotected
ogreRenderWindowOgre2RenderWindowprotected
OnMove()BaseRenderWindow< Ogre2RenderTarget >virtual
OnResize(const unsigned int _width, const unsigned int _height)BaseRenderWindow< Ogre2RenderTarget >virtual
ignition::PostRender()=0Objectpure virtual
ignition::rendering::Ogre2RenderTarget::PostRender() overrideOgre2RenderTargetvirtual
ignition::PreRender()=0Objectpure virtual
ignition::rendering::Ogre2RenderTarget::PreRender() overrideOgre2RenderTargetvirtual
ratioBaseRenderWindow< Ogre2RenderTarget >protected
Rebuild()BaseRenderTarget< Ogre2Object >protectedvirtual
RebuildCompositor()Ogre2RenderTargetprotectedvirtual
RebuildImpl() overrideOgre2RenderTargetprotectedvirtual
RebuildMaterial()Ogre2RenderTargetprotected
RebuildTarget() overrideOgre2RenderWindowprotectedvirtual
ignition::RemoveRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
Render()Ogre2RenderTargetvirtual
ignition::RenderPassByIndex(unsigned int _index) const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::RenderPassByIndex(unsigned int _index) const overrideBaseRenderTarget< Ogre2Object >virtual
ignition::RenderPassCount() const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::RenderPassCount() const overrideBaseRenderTarget< Ogre2Object >virtual
renderPassDirtyBaseRenderTarget< Ogre2Object >protected
renderPassesBaseRenderTarget< Ogre2Object >protected
RenderTarget() const overrideOgre2RenderWindowvirtual
RenderTargetImpl() constOgre2RenderTargetprotected
ignition::Scene() const =0Objectpure virtual
ignition::rendering::Ogre2RenderTarget::ignition::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
sceneOgre2Objectprotected
SetAntiAliasing(unsigned int _aa)Ogre2RenderTargetvirtual
SetBackgroundColor(math::Color _color)Ogre2RenderTargetvirtual
SetBackgroundMaterial(MaterialPtr _material)Ogre2RenderTargetvirtual
SetCamera(Ogre::Camera *_camera)Ogre2RenderTargetvirtual
SetDevicePixelRatio(const double _ratio)BaseRenderWindow< Ogre2RenderTarget >virtual
ignition::SetFormat(PixelFormat _format)=0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::SetFormat(PixelFormat _format) overrideBaseRenderTarget< Ogre2Object >virtual
SetHandle(const std::string &_handle)BaseRenderWindow< Ogre2RenderTarget >virtual
ignition::SetHeight(const unsigned int _height)=0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::SetHeight(const unsigned int _height) overrideBaseRenderTarget< Ogre2Object >virtual
SetMaterial(MaterialPtr _material)Ogre2RenderTarget
SetShadowsNodeDefDirty()Ogre2RenderTarget
SetVisibilityMask(uint32_t _mask)Ogre2RenderTargetvirtual
ignition::SetWidth(const unsigned int _width)=0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::SetWidth(const unsigned int _width) overrideBaseRenderTarget< Ogre2Object >virtual
SyncOgreTextureVars()Ogre2RenderTargetprotected
targetDirtyBaseRenderTarget< Ogre2Object >protected
UpdateBackgroundColor()Ogre2RenderTargetprotectedvirtual
UpdateBackgroundMaterial()Ogre2RenderTargetprotectedvirtual
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes)Ogre2RenderTargetstatic
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes, Ogre::Texture *(*_ogreTextures)[2], bool _isRenderWindow)Ogre2RenderTargetstatic
UpdateRenderPassChain()Ogre2RenderTargetprotectedvirtual
UpdateShadowNode()Ogre2RenderTargetprotected
VisibilityMask() constOgre2RenderTargetvirtual
visibilityMaskOgre2RenderTargetprotected
ignition::Width() const =0RenderTargetpure virtual
ignition::rendering::Ogre2RenderTarget::Width() const overrideBaseRenderTarget< Ogre2Object >virtual
widthBaseRenderTarget< Ogre2Object >protected
~BaseObject()BaseObjectvirtual
~BaseRenderTarget()BaseRenderTarget< Ogre2Object >virtual
~BaseRenderWindow()BaseRenderWindow< Ogre2RenderTarget >virtual
~Object()Objectinlinevirtual
~Ogre2Object()Ogre2Objectvirtual
~Ogre2RenderTarget()Ogre2RenderTargetvirtual
~Ogre2RenderWindow()Ogre2RenderWindowvirtual
~RenderTarget()RenderTargetinlinevirtual
~RenderWindow()RenderWindowinlinevirtual