Ignition Rendering

API Reference

5.0.0
Ogre2DirectionalLight Member List

This is the complete list of members for Ogre2DirectionalLight, including all inherited members.

ignition::AddChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::AddChild(NodePtr _child) overrideBaseNode< Ogre2Object >virtual
AttachChild(NodePtr _child) overrideOgre2Nodeprotectedvirtual
attenConstantOgre2Lightprotected
attenLinearOgre2Lightprotected
attenQuadraticOgre2Lightprotected
attenRangeOgre2Lightprotected
ignition::AttenuationConstant() const =0Lightpure virtual
ignition::rendering::Ogre2Light::AttenuationConstant() const overrideOgre2Lightvirtual
ignition::AttenuationLinear() const =0Lightpure virtual
ignition::rendering::Ogre2Light::AttenuationLinear() const overrideOgre2Lightvirtual
ignition::AttenuationQuadratic() const =0Lightpure virtual
ignition::rendering::Ogre2Light::AttenuationQuadratic() const overrideOgre2Lightvirtual
ignition::AttenuationRange() const =0Lightpure virtual
ignition::rendering::Ogre2Light::AttenuationRange() const overrideOgre2Lightvirtual
BaseDirectionalLight()BaseDirectionalLight< Ogre2Light >protected
BaseLight()BaseLight< Ogre2Node >protected
BaseNode()BaseNode< Ogre2Object >protected
BaseObject()BaseObjectprotected
ignition::CastShadows() const =0Lightpure virtual
ignition::rendering::Ogre2Light::CastShadows() const overrideOgre2Lightvirtual
ignition::ChildById(unsigned int _id) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ChildById(unsigned int _id) const overrideBaseNode< Ogre2Object >virtual
ignition::ChildByIndex(unsigned int _index) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ChildByIndex(unsigned int _index) const overrideBaseNode< Ogre2Object >virtual
ignition::ChildByName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ChildByName(const std::string &_name) const overrideBaseNode< Ogre2Object >virtual
ignition::ChildCount() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ChildCount() const overrideBaseNode< Ogre2Object >virtual
childrenOgre2Nodeprotected
Children() const overrideOgre2Nodeprotectedvirtual
ignition::Destroy()=0Objectpure virtual
ignition::rendering::Ogre2Light::Destroy() overrideOgre2Lightvirtual
DetachChild(NodePtr _child) overrideOgre2Nodeprotectedvirtual
ignition::DiffuseColor() const =0Lightpure virtual
ignition::rendering::Ogre2Light::DiffuseColor() const overrideOgre2Lightvirtual
Direction() const overrideOgre2DirectionalLightvirtual
ignition::HasChild(ConstNodePtr _child) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::HasChild(ConstNodePtr _child) const overrideBaseNode< Ogre2Object >virtual
ignition::HasChildId(unsigned int _id) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::HasChildId(unsigned int _id) const overrideBaseNode< Ogre2Object >virtual
ignition::HasChildName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::HasChildName(const std::string &_name) const overrideBaseNode< Ogre2Object >virtual
ignition::HasParent() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::HasParent() const overrideOgre2Nodevirtual
ignition::Id() const =0Objectpure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
ignition::InheritScale() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::InheritScale() const overrideOgre2Nodevirtual
Init() overrideOgre2Lightprotectedvirtual
ignition::Intensity() const =0Lightpure virtual
ignition::rendering::Ogre2Light::Intensity() const overrideOgre2Lightvirtual
Light() constOgre2Lightvirtual
Load() overrideOgre2Nodeprotectedvirtual
ignition::LocalPose() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::LocalPose() const overrideBaseNode< Ogre2Object >virtual
ignition::LocalPosition() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::LocalPosition() const overrideBaseNode< Ogre2Object >virtual
ignition::LocalRotation() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::LocalRotation() const overrideBaseNode< Ogre2Object >virtual
ignition::LocalScale() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::LocalScale() const overrideOgre2Nodevirtual
ignition::Name() const =0Objectpure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
Node() constOgre2Nodevirtual
Ogre2DirectionalLight()Ogre2DirectionalLightprotected
Ogre2Light()Ogre2Lightprotected
Ogre2Node()Ogre2Nodeprotected
Ogre2Object()Ogre2Objectprotected
ogreLightOgre2Lightprotected
ogreLightTypeOgre2Lightprotected
ogreNodeOgre2Nodeprotected
ignition::Origin() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::Origin() const overrideBaseNode< Ogre2Object >virtual
originBaseNode< Ogre2Object >protected
ignition::Parent() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::Parent() const overrideOgre2Nodevirtual
parentOgre2Nodeprotected
ignition::PostRender()=0Objectpure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::PostRender() overrideBaseObjectvirtual
ignition::PreRender()=0Objectpure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::PreRender() overrideBaseNode< Ogre2Object >virtual
PreRenderChildren()BaseNode< Ogre2Object >protectedvirtual
RawLocalPose() const overrideOgre2Nodeprotectedvirtual
RawLocalPosition() constOgre2Nodeprotectedvirtual
RawLocalRotation() constOgre2Nodeprotectedvirtual
ignition::RemoveChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::RemoveChild(NodePtr _child) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildById(unsigned int _id)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::RemoveChildById(unsigned int _id) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildByIndex(unsigned int _index)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::RemoveChildByIndex(unsigned int _index) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildByName(const std::string &_name)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::RemoveChildByName(const std::string &_name) overrideBaseNode< Ogre2Object >virtual
ignition::RemoveChildren()=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::RemoveChildren() overrideBaseNode< Ogre2Object >virtual
ignition::RemoveParent()=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::RemoveParent() overrideBaseNode< Ogre2Object >virtual
Reset()BaseDirectionalLight< Ogre2Light >protectedvirtual
ignition::Scale(double _scale)=0Nodepure virtual
ignition::Scale(double _x, double _y, double _z)=0Nodepure virtual
ignition::Scale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::Scale(double _scale) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::Scale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::Scale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
ignition::Scene() const =0Objectpure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::ignition::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
sceneOgre2Objectprotected
ignition::SetAttenuationConstant(double _value)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetAttenuationConstant(double _value) overrideOgre2Lightvirtual
ignition::SetAttenuationLinear(double _value)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetAttenuationLinear(double _value) overrideOgre2Lightvirtual
ignition::SetAttenuationQuadratic(double _value)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetAttenuationQuadratic(double _value) overrideOgre2Lightvirtual
ignition::SetAttenuationRange(double _range)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetAttenuationRange(double _range) overrideOgre2Lightvirtual
ignition::SetCastShadows(bool _castShadows)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetCastShadows(bool _castShadows) overrideOgre2Lightvirtual
ignition::SetDiffuseColor(double _r, double _g, double _b, double _a=1.0)=0Lightpure virtual
ignition::SetDiffuseColor(const math::Color &_color)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetDiffuseColor(const math::Color &_color) overrideOgre2Lightvirtual
BaseLight< Ogre2Node >::SetDiffuseColor(double _r, double _g, double _b, double _a=1.0)BaseLight< Ogre2Node >virtual
SetDirection(const math::Vector3d &_dir) overrideOgre2DirectionalLightvirtual
BaseDirectionalLight< Ogre2Light >::SetDirection(double _x, double _y, double _z)BaseDirectionalLight< Ogre2Light >virtual
ignition::SetInheritScale(bool _inherit)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetInheritScale(bool _inherit) overrideOgre2Nodevirtual
ignition::SetIntensity(double _intensity)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetIntensity(double _intensity) overrideOgre2Lightvirtual
ignition::SetLocalPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetLocalPose(const math::Pose3d &_pose) overrideBaseNode< Ogre2Object >virtual
ignition::SetLocalPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< Ogre2Object >virtual
ignition::SetLocalRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetLocalRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< Ogre2Object >virtual
ignition::SetLocalScale(double _scale)=0Nodepure virtual
ignition::SetLocalScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetLocalScale(double _scale) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalScale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgre2Nodeprotectedvirtual
ignition::SetOrigin(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetOrigin(const math::Vector3d &_origin)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetOrigin(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetOrigin(const math::Vector3d &_origin) overrideBaseNode< Ogre2Object >virtual
SetParent(Ogre2NodePtr _parent)Ogre2Nodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgre2Nodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)Ogre2Nodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)Ogre2Nodeprotectedvirtual
ignition::SetSpecularColor(double _r, double _g, double _b, double _a=1.0)=0Lightpure virtual
ignition::SetSpecularColor(const math::Color &_color)=0Lightpure virtual
ignition::rendering::Ogre2Light::SetSpecularColor(const math::Color &_color) overrideOgre2Lightvirtual
BaseLight< Ogre2Node >::SetSpecularColor(double _r, double _g, double _b, double _a=1.0)BaseLight< Ogre2Node >virtual
ignition::SetWorldPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< Ogre2Object >virtual
ignition::SetWorldPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< Ogre2Object >virtual
ignition::SetWorldRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetWorldRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< Ogre2Object >virtual
ignition::SetWorldScale(double _scale)=0Nodepure virtual
ignition::SetWorldScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::SetWorldScale(double _scale) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldScale(double _x, double _y, double _z) overrideBaseNode< Ogre2Object >virtual
ignition::rendering::Ogre2Node::SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< Ogre2Object >virtual
ignition::SpecularColor() const =0Lightpure virtual
ignition::rendering::Ogre2Light::SpecularColor() const overrideOgre2Lightvirtual
ignition::WorldPose() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::WorldPose() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldPosition() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::WorldPosition() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldRotation() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::WorldRotation() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldScale() const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::WorldScale() const overrideBaseNode< Ogre2Object >virtual
ignition::WorldToLocal(const math::Pose3d &_pose) const =0Nodepure virtual
ignition::rendering::Ogre2Light::ignition::rendering::Ogre2Node::WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< Ogre2Object >virtual
~BaseDirectionalLight()BaseDirectionalLight< Ogre2Light >virtual
~BaseLight()BaseLight< Ogre2Node >virtual
~BaseNode()BaseNode< Ogre2Object >virtual
~BaseObject()BaseObjectvirtual
~DirectionalLight()DirectionalLightinlinevirtual
~Light()Lightinlinevirtual
~Node()Nodeinlinevirtual
~Object()Objectinlinevirtual
~Ogre2DirectionalLight()Ogre2DirectionalLightvirtual
~Ogre2Light()Ogre2Lightvirtual
~Ogre2Node()Ogre2Nodevirtual
~Ogre2Object()Ogre2Objectvirtual