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typedef std::string | _StringBase |
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typedef stdext::hash_compare< _StringBase, std::less< _StringBase > > | _StringHash |
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typedef std::basic_stringstream< char, std::char_traits< char >, std::allocator< char > > | _StringStreamBase |
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typedef uint32 | ABGR |
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typedef ScriptingAllocatedObject | AbstractNodeAlloc |
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typedef list< AbstractNodePtr >::type | AbstractNodeList |
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typedef SharedPtr< AbstractNodeList > | AbstractNodeListPtr |
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typedef SharedPtr< AbstractNode > | AbstractNodePtr |
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typedef map< String, String >::type | AliasTextureNamePairList |
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typedef AnimationAllocatedObject | AnimableAlloc |
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typedef SharedPtr< AnimableValue > | AnimableValuePtr |
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typedef AnimationAllocatedObject | AnimationAlloc |
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typedef AllocatedObject< AnimationAllocPolicy > | AnimationAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_ANIMATION > | AnimationAllocPolicy |
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typedef MapIterator< AnimationStateMap > | AnimationStateIterator |
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typedef map< String, AnimationState *>::type | AnimationStateMap |
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typedef list< AntiPortal *>::type | AntiPortalList |
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typedef GeneralAllocatedObject | ArchiveAlloc |
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typedef uint32 | ARGB |
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typedef bool(* | ATTRIBUTE_PARSER) (String ¶ms, MaterialScriptContext &context) |
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typedef WorkQueue::RequestID | BackgroundProcessTicket |
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typedef GeometryAllocatedObject | BatchedGeometryAlloc |
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typedef uint32 | BGRA |
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typedef map< String, String >::type | BinaryOptionList |
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typedef list< WireBoundingBox *>::type | BoxList |
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typedef SharedPtr< BspLevel > | BspLevelPtr |
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typedef RenderSysAllocatedObject | BufferAlloc |
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typedef vector< HardwareBuffer::Usage >::type | BufferUsageList |
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typedef GeneralAllocatedObject | CodecAlloc |
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typedef list< unsigned long >::type | ColorList |
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typedef ResourceAllocatedObject | CompositorInstAlloc |
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typedef SharedPtr< Compositor > | CompositorPtr |
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typedef list< ConcreteNodePtr >::type | ConcreteNodeList |
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typedef SharedPtr< ConcreteNodeList > | ConcreteNodeListPtr |
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typedef SharedPtr< ConcreteNode > | ConcreteNodePtr |
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typedef GeneralAllocatedObject | ConfigAlloc |
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typedef struct Ogre::_ConfigOption | ConfigOption |
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typedef map< String, ConfigOption >::type | ConfigOptionMap |
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typedef ConstMapIterator< AnimationStateMap > | ConstAnimationStateIterator |
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typedef ConstVectorIterator< EnabledAnimationStateList > | ConstEnabledAnimationStateIterator |
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typedef vector< const Image *>::type | ConstImagePtrList |
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typedef ConstVectorIterator< ShadowTextureConfigList > | ConstShadowTextureConfigIterator |
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typedef GeneralAllocatedObject | ControllerAlloc |
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typedef SharedPtr< ControllerFunction< Real > > | ControllerFunctionRealPtr |
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typedef SharedPtr< ControllerValue< Real > > | ControllerValueRealPtr |
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typedef SharedPtr< D3D11HLSLProgram > | D3D11HLSLProgramPtr |
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typedef SharedPtr< D3D11Texture > | D3D11TexturePtr |
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typedef SharedPtr< D3D9GpuProgram > | D3D9GpuProgramPtr |
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typedef SharedPtr< D3D9HLSLProgram > | D3D9HLSLProgramPtr |
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typedef SharedPtr< D3D9Texture > | D3D9TexturePtr |
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typedef list< DataStreamPtr >::type | DataStreamList |
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typedef SharedPtr< DataStreamList > | DataStreamListPtr |
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typedef SharedPtr< DataStream > | DataStreamPtr |
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typedef GeometryAllocatedObject | DebugGeomAlloc |
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typedef map< uint16, DepthBufferVec >::type | DepthBufferMap |
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typedef vector< DepthBuffer *>::type | DepthBufferVec |
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typedef String | DisplayString |
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typedef DistanceLodBoxStrategy | DistanceLodStrategy |
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typedef vector< double >::type | DoubleConstantList |
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typedef GeneralAllocatedObject | DynLibAlloc |
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typedef GeometryAllocatedObject | EdgeDataAlloc |
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typedef list< AnimationState *>::type | EnabledAnimationStateList |
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typedef GeneralAllocatedObject | FactoryAlloc |
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typedef vector< FileInfo >::type | FileInfoList |
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typedef SharedPtr< FileInfoList > | FileInfoListPtr |
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typedef GeneralAllocatedObject | FileSystemLayerAlloc |
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typedef vector< float >::type | FloatConstantList |
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typedef TRect< float > | FloatRect |
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typedef SharedPtr< Font > | FontPtr |
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typedef SceneObjAllocatedObject | FXAlloc |
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typedef AllocatedObject< GeneralAllocPolicy > | GeneralAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_GENERAL > | GeneralAllocPolicy |
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typedef AllocatedObject< GeometryAllocPolicy > | GeometryAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_GEOMETRY > | GeometryAllocPolicy |
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typedef GLContext | GL3PlusContext |
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typedef GLRTTManager | GL3PlusRTTManager |
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typedef SharedPtr< GL3PlusTexture > | GL3PlusTexturePtr |
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typedef vector< GL3PlusTexturePtr >::type | GL3PlusTexturePtrList |
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typedef GLAtomicCounterReferenceList::iterator | GLAtomicCounterReferenceIterator |
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typedef vector< GLAtomicCounterReference >::type | GLAtomicCounterReferenceList |
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typedef GLCounterBufferList::iterator | GLCounterBufferIterator |
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typedef vector< HardwareCounterBufferSharedPtr >::type | GLCounterBufferList |
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typedef GLContext | GLES2Context |
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typedef SharedPtr< GLES2GpuProgram > | GLES2GpuProgramPtr |
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typedef SharedPtr< GLES2Texture > | GLES2TexturePtr |
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typedef SharedPtr< GLGpuProgram > | GLGpuProgramPtr |
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typedef SharedPtr< GLSLShader > | GLSLShaderPtr |
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typedef SharedPtr< GLTexture > | GLTexturePtr |
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typedef ConstMapIterator< GpuConstantDefinitionMap > | GpuConstantDefinitionIterator |
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typedef map< String, GpuConstantDefinition >::type | GpuConstantDefinitionMap |
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typedef SharedPtr< GpuLogicalBufferStruct > | GpuLogicalBufferStructPtr |
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typedef map< size_t, GpuLogicalIndexUse >::type | GpuLogicalIndexUseMap |
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typedef SharedPtr< GpuNamedConstants > | GpuNamedConstantsPtr |
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typedef RenderSysAllocatedObject | GpuParamsAlloc |
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typedef SharedPtr< GpuProgramParameters > | GpuProgramParametersSharedPtr |
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typedef SharedPtr< GpuProgram > | GpuProgramPtr |
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typedef SharedPtr< GpuSharedParameters > | GpuSharedParametersPtr |
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typedef SharedPtr< HardwareCounterBuffer > | HardwareCounterBufferSharedPtr |
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typedef HardwareBufferLockGuard< HardwareIndexBufferSharedPtr > | HardwareIndexBufferLockGuard |
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typedef SharedPtr< HardwareIndexBuffer > | HardwareIndexBufferSharedPtr |
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typedef SharedPtr< HardwarePixelBuffer > | HardwarePixelBufferSharedPtr |
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typedef SharedPtr< HardwareUniformBuffer > | HardwareUniformBufferSharedPtr |
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typedef HardwareBufferLockGuard< HardwareVertexBufferSharedPtr > | HardwareVertexBufferLockGuard |
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typedef SharedPtr< HardwareVertexBuffer > | HardwareVertexBufferSharedPtr |
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typedef SharedPtr< HighLevelGpuProgram > | HighLevelGpuProgramPtr |
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typedef vector< std::pair< IdString, String > >::type | HlmsParamVec |
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typedef Ogre::uint32 | IdType |
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typedef vector< IlluminationPass *>::type | IlluminationPassList |
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typedef GeneralAllocatedObject | ImageAlloc |
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typedef vector< Image *>::type | ImagePtrList |
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typedef GeometryAllocatedObject | IndexDataAlloc |
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typedef short | int16 |
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typedef int | int32 |
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typedef long long | int64 |
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typedef signed char | int8 |
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typedef vector< int >::type | IntConstantList |
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typedef HashedVector< Light *> | LightList |
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typedef SceneCtlAllocatedObject | LodAlloc |
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typedef SharedPtr< LodCollapseCost > | LodCollapseCostPtr |
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typedef SharedPtr< LodCollapser > | LodCollapserPtr |
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typedef SharedPtr< LodData > | LodDataPtr |
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typedef SharedPtr< LodInputProvider > | LodInputProviderPtr |
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typedef SharedPtr< LodOutputProvider > | LodOutputProviderPtr |
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typedef vector< ProfiledEdge >::type | LodProfile |
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typedef GeneralAllocatedObject | LogAlloc |
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typedef SharedPtr< Material > | MaterialPtr |
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typedef SharedPtr< MemoryDataStream > | MemoryDataStreamPtr |
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typedef GeneralAllocatedObject | MeshLodAlloc |
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typedef SharedPtr< Mesh > | MeshPtr |
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typedef vector< byte >::type | MicroCode |
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typedef SceneObjAllocatedObject | MovableAlloc |
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typedef map< String, String >::type | NameValuePairList |
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typedef SceneCtlAllocatedObject | NodeAlloc |
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typedef vector< SceneNode *>::type | NodeList |
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typedef SceneObjAllocatedObject | OverlayAlloc |
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typedef GeneralAllocatedObject | PageAlloc |
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typedef uint32 | PageID |
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typedef map< String, ParamCommand *>::type | ParamCommandMap |
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typedef map< String, ParamDictionary >::type | ParamDictionaryMap |
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typedef vector< ParameterDef >::type | ParameterList |
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typedef ResourceAllocatedObject | PassAlloc |
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typedef GeometryAllocatedObject | PatchAlloc |
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typedef SharedPtr< PatchMesh > | PatchMeshPtr |
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typedef list< PCPlane *>::type | PCPlaneList |
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typedef list< PCZone *>::type | PCZoneList |
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typedef set< PCZSceneNode *>::type | PCZSceneNodeList |
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typedef AbsolutePixelCountLodStrategy | PixelCountLodStrategy |
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typedef vector< PixelFormat >::type | PixelFormatList |
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typedef vector< PlaneBoundedVolume >::type | PlaneBoundedVolumeList |
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typedef vector< Plane >::type | PlaneList |
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typedef GeneralAllocatedObject | PluginAlloc |
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typedef vector< PortalBase *>::type | PortalBaseList |
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typedef list< Portal *>::type | PortalList |
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typedef vector< Pose *>::type | PoseList |
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typedef double | PreciseReal |
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typedef GeneralAllocatedObject | ProfilerAlloc |
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typedef GeometryAllocatedObject | ProgMeshAlloc |
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typedef GeneralAllocatedObject | PropertyAlloc |
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typedef map< String, PropertyDef >::type | PropertyDefMap |
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typedef map< String, PropertyValue >::type | PropertyValueMap |
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typedef vector< RaySceneQueryResultEntry >::type | RaySceneQueryResult |
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typedef float | Real |
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typedef TRect< Real > | RealRect |
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typedef TRect< long > | Rect |
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typedef SceneCtlAllocatedObject | RenderQueueAlloc |
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typedef VectorIterator< RenderQueueInvocationList > | RenderQueueInvocationIterator |
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typedef vector< RenderQueueInvocation *>::type | RenderQueueInvocationList |
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typedef RenderSysAllocatedObject | RenderSysAlloc |
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typedef AllocatedObject< RenderSysAllocPolicy > | RenderSysAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_RENDERSYS > | RenderSysAllocPolicy |
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typedef vector< RenderSystem *>::type | RenderSystemList |
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typedef map< String, RenderTarget *>::type | RenderTargetMap |
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typedef multimap< uchar, RenderTarget *>::type | RenderTargetPriorityMap |
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typedef SharedPtr< RenderToVertexBuffer > | RenderToVertexBufferSharedPtr |
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typedef vector< RenderWindowDescription >::type | RenderWindowDescriptionList |
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typedef vector< RenderWindow *>::type | RenderWindowList |
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typedef ResourceAllocatedObject | ResourceAlloc |
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typedef AllocatedObject< ResourceAllocPolicy > | ResourceAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_RESOURCE > | ResourceAllocPolicy |
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typedef unsigned long long int | ResourceHandle |
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typedef SharedPtr< Resource > | ResourcePtr |
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typedef uint32 | RGBA |
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typedef GeneralAllocatedObject | RootAlloc |
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typedef GeneralAllocatedObject | RTShaderSystemAlloc |
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typedef AllocatedObject< SceneCtlAllocPolicy > | SceneCtlAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_SCENE_CONTROL > | SceneCtlAllocPolicy |
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typedef SceneCtlAllocatedObject | SceneMgtAlloc |
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typedef map< String, SceneNode *>::type | SceneNodeList |
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typedef AllocatedObject< SceneObjAllocPolicy > | SceneObjAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_SCENE_OBJECTS > | SceneObjAllocPolicy |
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typedef list< SceneQueryMovableObjectPair >::type | SceneQueryMovableIntersectionList |
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typedef std::pair< MovableObject *, MovableObject *> | SceneQueryMovableObjectPair |
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typedef std::pair< MovableObject *, SceneQuery::WorldFragment *> | SceneQueryMovableObjectWorldFragmentPair |
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typedef list< SceneQueryMovableObjectWorldFragmentPair >::type | SceneQueryMovableWorldFragmentIntersectionList |
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typedef list< MovableObject *>::type | SceneQueryResultMovableList |
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typedef list< SceneQuery::WorldFragment *>::type | SceneQueryResultWorldFragmentList |
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typedef uint16 | SceneTypeMask |
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typedef ScriptingAllocatedObject | ScriptCompilerAlloc |
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typedef AllocatedObject< ScriptingAllocPolicy > | ScriptingAllocatedObject |
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typedef CategorisedAllocPolicy< Ogre::MEMCATEGORY_SCRIPTING > | ScriptingAllocPolicy |
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typedef vector< ScriptTokenPtr >::type | ScriptTokenList |
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typedef SharedPtr< ScriptTokenList > | ScriptTokenListPtr |
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typedef SharedPtr< ScriptToken > | ScriptTokenPtr |
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typedef ScriptingAllocatedObject | ScriptTranslatorAlloc |
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typedef GeneralAllocatedObject | SerializerAlloc |
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typedef SharedPtr< ShadowCameraSetup > | ShadowCameraSetupPtr |
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typedef SceneCtlAllocatedObject | ShadowDataAlloc |
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typedef vector< ShadowTextureConfig >::type | ShadowTextureConfigList |
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typedef vector< TexturePtr >::type | ShadowTextureList |
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typedef map< GpuSharedParametersPtr, HardwareUniformBufferSharedPtr >::type | SharedParamsBufferMap |
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typedef SharedPtr< Skeleton > | SkeletonPtr |
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typedef GeneralAllocatedObject | StateCacheAlloc |
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typedef GeneralAllocatedObject | StereoDriverAlloc |
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typedef GeneralAllocatedObject | StreamAlloc |
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typedef _StringBase | String |
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typedef _StringStreamBase | StringStream |
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typedef StringStream | stringstream |
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typedef vector< String >::type | StringVector |
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typedef SharedPtr< StringVector > | StringVectorPtr |
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typedef SceneObjAllocatedObject | SubEntityAlloc |
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typedef ResourceAllocatedObject | SubMeshAlloc |
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typedef ResourceAllocatedObject | TechniqueAlloc |
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typedef GeneralAllocatedObject | TerrainAlloc |
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typedef vector< TerrainLayerBlendMap *>::type | TerrainLayerBlendMapList |
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typedef vector< TerrainLayerSamplerElement >::type | TerrainLayerSamplerElementList |
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typedef vector< TerrainLayerSampler >::type | TerrainLayerSamplerList |
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typedef SharedPtr< TerrainMaterialGenerator > | TerrainMaterialGeneratorPtr |
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typedef SharedPtr< Texture > | TexturePtr |
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typedef vector< TexturePtr >::type | TexturePtrList |
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typedef ResourceAllocatedObject | TextureUnitStateAlloc |
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typedef void *(OGRE_THREAD_CALL_CONVENTION * | THREAD_ENTRY_POINT) (void *lpThreadParameter) |
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typedef SharedPtr< ThreadHandle > | ThreadHandlePtr |
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typedef vector< ThreadHandlePtr >::type | ThreadHandleVec |
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typedef GeneralAllocatedObject | TimerAlloc |
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typedef int | TrackVertexColourType |
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typedef unsigned char | uchar |
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typedef unsigned int | uint |
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typedef unsigned short | uint16 |
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typedef unsigned int | uint32 |
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typedef unsigned long long | uint64 |
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typedef unsigned char | uint8 |
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typedef unsigned long | ulong |
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typedef map< String, bool >::type | UnaryOptionList |
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typedef vector< uint >::type | UnsignedIntConstantList |
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typedef unsigned short | ushort |
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typedef GeneralAllocatedObject | UtilityAlloc |
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typedef struct Ogre::VertexBoneAssignment_s | VertexBoneAssignment |
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typedef GeometryAllocatedObject | VertexDataAlloc |
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typedef RenderSysAllocatedObject | ViewportAlloc |
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typedef map< String, ZoneData *>::type | ZoneDataMap |
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typedef list< PCZone *>::type | ZoneList |
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typedef map< String, PCZone *>::type | ZoneMap |
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static OGRE_FORCE_INLINE void | advanceRawPointer (const T *&ptr, ptrdiff_t offset) |
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static OGRE_FORCE_INLINE void | advanceRawPointer (T *&ptr, ptrdiff_t offset) |
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ValueType * | any_cast (Any *operand) |
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const ValueType * | any_cast (const Any *operand) |
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ValueType | any_cast (const Any &operand) |
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uint32 | calcHash (const StringVector &vec) |
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uint32 | calcHash (const void *data, size_t size) |
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uint32 | calcHash (const String &str) |
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void | checkForCgError (const String &ogreMethod, const String &errorTextPrefix, CGcontext context) |
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T * | constructN (T *basePtr, size_t count) |
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void | deletePtr (T *ptr) |
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String | DXGetErrorDescription (HRESULT hr) |
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SharedPtr< T > | dynamic_pointer_cast (const SharedPtr< U > &r) |
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uint32 | FastHash (const char *data, size_t len, uint32 hashSoFar=0) |
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int _OgreExport | findCommandLineOpts (int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList) |
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_OgreGLExport GLNativeSupport * | getGLSupport (int profile=GLNativeSupport::CONTEXT_CORE) |
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uint32 | HashCombine (uint32 hashSoFar, const T &data) |
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bool | IsWorkingUnderNsight () |
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String | logObjectInfo (const String &msg, const GLuint obj) |
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void | MurmurHash3_128 (const void *key, size_t len, uint32_t seed, void *out) |
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void _OgreExport | MurmurHash3_x64_128 (const void *key, size_t len, uint32_t seed, void *out) |
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void _OgreExport | MurmurHash3_x86_128 (const void *key, size_t len, uint32_t seed, void *out) |
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void _OgreExport | MurmurHash3_x86_32 (const void *key, size_t len, uint32_t seed, void *out) |
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bool | operator!= (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
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_OgreExport bool | operator!= (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs) |
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bool | operator!= (STLAllocator< T, P > const &, STLAllocator< T2, P > const &) |
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bool | operator!= (STLAllocator< T, P > const &, OtherAllocator const &) |
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bool | operator!= (SharedPtr< T > const &a, SharedPtr< U > const &b) |
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Degree | operator* (Real a, const Degree &b) |
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Vector4 | operator* (const Vector4 &v, const Matrix4 &mat) |
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Radian | operator* (Real a, const Radian &b) |
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Radian | operator/ (Real a, const Radian &b) |
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Degree | operator/ (Real a, const Degree &b) |
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bool | operator< (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
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bool | operator< (SharedPtr< T > const &a, SharedPtr< U > const &b) |
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std::ostream & | operator<< (std::ostream &o, const TRect< T > &r) |
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bool | operator<= (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
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_OgreExport bool | operator== (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs) |
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bool | operator== (STLAllocator< T, P > const &, OtherAllocator const &) |
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bool | operator== (SharedPtr< T > const &a, SharedPtr< U > const &b) |
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bool | operator== (STLAllocator< T, P > const &, STLAllocator< T2, P > const &) |
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bool | operator== (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
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bool | operator> (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
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bool | operator>= (const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT |
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bool | OrderParamVecByKey (const std::pair< IdString, String > &_left, const std::pair< IdString, String > &_right) |
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static OGRE_FORCE_INLINE T * | rawOffsetPointer (T *ptr, ptrdiff_t offset) |
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static OGRE_FORCE_INLINE const T * | rawOffsetPointer (const T *ptr, ptrdiff_t offset) |
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SharedPtr< T > | static_pointer_cast (const SharedPtr< U > &r) |
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void | swap (ComPtr< T > &a, ComPtr< T > &b) |
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