Ignition Rendering

API Reference

0.1.0
BaseRenderEngine Member List

This is the complete list of members for BaseRenderEngine, including all inherited members.

AddResourcePath(const std::string &_path)BaseRenderEnginevirtual
BaseRenderEngine()BaseRenderEngineprotected
CreateScene(const std::string &_name)BaseRenderEnginevirtual
CreateScene(unsigned int _id, const std::string &_name)BaseRenderEnginevirtual
CreateSceneImpl(unsigned int _id, const std::string &_name)=0BaseRenderEngineprotectedpure virtual
Destroy()BaseRenderEnginevirtual
DestroyScene(ScenePtr _scene)BaseRenderEnginevirtual
DestroySceneById(unsigned int _id)BaseRenderEnginevirtual
DestroySceneByIndex(unsigned int _index)BaseRenderEnginevirtual
DestroySceneByName(const std::string &_name)BaseRenderEnginevirtual
DestroyScenes()BaseRenderEnginevirtual
Fini()BaseRenderEnginevirtual
HasScene(ConstScenePtr _scene) constBaseRenderEnginevirtual
HasSceneId(unsigned int _id) constBaseRenderEnginevirtual
HasSceneName(const std::string &_name) constBaseRenderEnginevirtual
Init()BaseRenderEnginevirtual
initializedBaseRenderEngineprotected
InitImpl()=0BaseRenderEngineprotectedpure virtual
IsEnabled() constBaseRenderEnginevirtual
IsInitialized() constBaseRenderEnginevirtual
IsLoaded() constBaseRenderEnginevirtual
Load()BaseRenderEnginevirtual
loadedBaseRenderEngineprotected
LoadImpl()=0BaseRenderEngineprotectedpure virtual
Name() const =0RenderEnginepure virtual
NextSceneId()BaseRenderEngineprotectedvirtual
nextSceneIdBaseRenderEngineprotected
PrepareScene(ScenePtr _scene)BaseRenderEngineprotectedvirtual
resourcePathsBaseRenderEngineprotected
SceneById(unsigned int _id) constBaseRenderEnginevirtual
SceneByIndex(unsigned int _index) constBaseRenderEnginevirtual
SceneByName(const std::string &_name) constBaseRenderEnginevirtual
SceneCount() constBaseRenderEnginevirtual
Scenes() const =0BaseRenderEngineprotectedpure virtual
~BaseRenderEngine()BaseRenderEnginevirtual
~RenderEngine()RenderEngineinlinevirtual