RenderTypes.hh File Reference
#include <memory>
Go to the source code of this file.
Namespaces | |
ignition | |
ignition::rendering | |
Typedefs | |
typedef shared_ptr< ArrowVisual > | ArrowVisualPtr |
typedef shared_ptr< AxisVisual > | AxisVisualPtr |
typedef shared_ptr< Camera > | CameraPtr |
typedef shared_ptr< const ArrowVisual > | ConstArrowVisualPtr |
typedef shared_ptr< const AxisVisual > | ConstAxisVisualPtr |
typedef shared_ptr< const Camera > | ConstCameraPtr |
typedef shared_ptr< const DirectionalLight > | ConstDirectionalLightPtr |
typedef shared_ptr< const Geometry > | ConstGeometryPtr |
typedef shared_ptr< const Image > | ConstImagePtr |
typedef shared_ptr< const JointVisual > | ConstJointVisualPtr |
typedef shared_ptr< const Light > | ConstLightPtr |
typedef shared_ptr< const Material > | ConstMaterialPtr |
typedef shared_ptr< const Mesh > | ConstMeshPtr |
typedef shared_ptr< const Node > | ConstNodePtr |
typedef shared_ptr< const ObjectFactory > | ConstObjectFactoryPtr |
typedef shared_ptr< const Object > | ConstObjectPtr |
typedef shared_ptr< const PointLight > | ConstPointLightPtr |
typedef shared_ptr< const RayQuery > | ConstRayQuery |
typedef shared_ptr< const RenderTarget > | ConstRenderTargetPtr |
typedef shared_ptr< const RenderTexture > | ConstRenderTexturePtr |
typedef shared_ptr< const RenderWindow > | ConstRenderWindowPtr |
typedef shared_ptr< const Scene > | ConstScenePtr |
typedef shared_ptr< const Sensor > | ConstSensorPtr |
typedef shared_ptr< const SpotLight > | ConstSpotLightPtr |
typedef shared_ptr< const SubMesh > | ConstSubMeshPtr |
typedef shared_ptr< const Visual > | ConstVisualPtr |
typedef shared_ptr< DirectionalLight > | DirectionalLightPtr |
typedef shared_ptr< Geometry > | GeometryPtr |
typedef shared_ptr< Grid > | GridPtr |
typedef shared_ptr< Image > | ImagePtr |
typedef shared_ptr< JointVisual > | JointVisualPtr |
typedef shared_ptr< Light > | LightPtr |
typedef shared_ptr< Material > | MaterialPtr |
typedef shared_ptr< Mesh > | MeshPtr |
typedef shared_ptr< Node > | NodePtr |
typedef shared_ptr< ObjectFactory > | ObjectFactoryPtr |
typedef shared_ptr< Object > | ObjectPtr |
typedef shared_ptr< PointLight > | PointLightPtr |
typedef shared_ptr< RayQuery > | RayQueryPtr |
typedef shared_ptr< RenderTarget > | RenderTargetPtr |
typedef shared_ptr< RenderTexture > | RenderTexturePtr |
typedef shared_ptr< RenderWindow > | RenderWindowPtr |
typedef shared_ptr< Scene > | ScenePtr |
typedef shared_ptr< Sensor > | SensorPtr |
template<class T > | |
using | shared_ptr = std::shared_ptr< T > |
typedef shared_ptr< SpotLight > | SpotLightPtr |
typedef shared_ptr< SubMesh > | SubMeshPtr |
typedef shared_ptr< Visual > | VisualPtr |