17 #ifndef IGNITION_RENDERING_OGRE_OGRECONVERSIONS_HH_ 18 #define IGNITION_RENDERING_OGRE_OGRECONVERSIONS_HH_ 20 #include <ignition/math/Color.hh> 21 #include <ignition/math/Matrix4.hh> 22 #include <ignition/math/Quaternion.hh> 23 #include <ignition/math/Vector3.hh> 27 #include "ignition/rendering/ogre/Export.hh" 45 const math::Color &_color);
50 public:
static math::Color Convert(
56 public:
static Ogre::Vector3 Convert(
const math::Vector3d &_vector);
61 public:
static math::Vector3d Convert(
const Ogre::Vector3 &_vector);
76 public:
static Ogre::Radian Convert(
const math::Angle &_angle);
81 public:
static math::Angle Convert(
const Ogre::Radian &_angle);
86 public:
static math::Matrix4d Convert(
const Ogre::Matrix4 &_m);
91 public:
static Ogre::Matrix4 Convert(
const math::Matrix4d &_m);
PixelFormat
Definition: PixelFormat.hh:29
< Number of pixel format types
Definition: PixelFormat.hh:48
Conversions Conversions.hh rendering/Conversions.hh.
Definition: OgreConversions.hh:39
Definition: ArrowVisual.hh:22