Ignition Rendering

API Reference

5.1.0
DepthCamera.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef IGNITION_RENDERING_DEPTHCAMERA_HH_
18 #define IGNITION_RENDERING_DEPTHCAMERA_HH_
19 
20 #include <string>
21 
22 #include <ignition/common/Event.hh>
24 
25 namespace ignition
26 {
27  namespace rendering
28  {
29  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
34  class IGNITION_RENDERING_VISIBLE DepthCamera :
35  public virtual Camera
36  {
38  public: typedef std::function<void(const void*, unsigned int,
39  unsigned int, unsigned int, const std::string&)> NewFrameListener;
40 
42  public: virtual ~DepthCamera() { }
43 
45  public: virtual void CreateDepthTexture() = 0;
46 
49  public: virtual const float *DepthData() const = 0;
50 
54  public: virtual ignition::common::ConnectionPtr ConnectNewDepthFrame(
55  std::function<void(const float *, unsigned int, unsigned int,
56  unsigned int, const std::string &)> _subscriber) = 0;
57 
74  public: virtual ignition::common::ConnectionPtr ConnectNewRgbPointCloud(
75  std::function<void(const float *_pointCloud, unsigned int _width,
76  unsigned int _height, unsigned int _depth,
77  const std::string &_format)> _subscriber) = 0;
78  };
79  }
80  }
81 }
82 #endif
virtual ~DepthCamera()
Destructor.
Definition: DepthCamera.hh:42
Definition: DepthCamera.hh:34
STL class.
Posable camera used for rendering the scene graph.
Definition: Camera.hh:40
std::function< void(const void *, unsigned int, unsigned int, unsigned int, const std::string &)> NewFrameListener
Callback function for new frame render event listeners.
Definition: DepthCamera.hh:39