Ignition Rendering

API Reference

5.0.0

#include <OgreGeometry.hh>

Public Member Functions

virtual ~OgreGeometry ()
 
virtual bool HasParent () const
 Determine if this Geometry is attached to a Visual. More...
 
virtual Ogre::MovableObject * OgreObject () const =0
 
virtual VisualPtr Parent () const
 Get the parent Visual. More...
 
- Public Member Functions inherited from BaseGeometry< OgreObject >
virtual ~BaseGeometry ()
 
virtual void Destroy () override
 Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More...
 
virtual void RemoveParent () override
 Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More...
 
virtual void SetMaterial (const std::string &_name, bool unique=true) override
 Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More...
 
virtual void SetMaterial (MaterialPtr _material, bool unique=true) override=0
 Set the materials of this Geometry. More...
 
- Public Member Functions inherited from Geometry
virtual ~Geometry ()
 Destructor. More...
 
virtual MaterialPtr Material () const =0
 Get the material of this geometry. More...
 
- Public Member Functions inherited from Object
virtual ~Object ()
 Destructor. More...
 
virtual unsigned int Id () const =0
 Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
 
virtual std::string Name () const =0
 Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
 
virtual void PostRender ()=0
 Post process this object and any of its children after rendering. More...
 
virtual void PreRender ()=0
 Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More...
 
virtual ScenePtr Scene () const =0
 Get the Scene that created this object. More...
 
- Public Member Functions inherited from OgreObject
virtual ~OgreObject ()
 
virtual ScenePtr Scene () const
 
- Public Member Functions inherited from BaseObject
virtual ~BaseObject ()
 
virtual unsigned int Id () const override
 
virtual std::string Name () const override
 
virtual void PostRender () override
 
virtual void PreRender () override
 

Protected Member Functions

 OgreGeometry ()
 
virtual void SetParent (OgreVisualPtr _parent)
 
- Protected Member Functions inherited from BaseGeometry< OgreObject >
 BaseGeometry ()
 
- Protected Member Functions inherited from OgreObject
 OgreObject ()
 
- Protected Member Functions inherited from BaseObject
 BaseObject ()
 
virtual void Init ()
 
virtual void Load ()
 

Protected Attributes

OgreVisualPtr parent
 
- Protected Attributes inherited from OgreObject
OgreScenePtr scene
 
- Protected Attributes inherited from BaseObject
unsigned int id
 
std::string name
 

Constructor & Destructor Documentation

◆ OgreGeometry()

OgreGeometry ( )
protected

◆ ~OgreGeometry()

virtual ~OgreGeometry ( )
virtual

Member Function Documentation

◆ HasParent()

virtual bool HasParent ( ) const
virtual

Determine if this Geometry is attached to a Visual.

Returns
True if this Geometry has a parent Visual

Implements Geometry.

◆ OgreObject()

virtual Ogre::MovableObject* OgreObject ( ) const
pure virtual

◆ Parent()

virtual VisualPtr Parent ( ) const
virtual

Get the parent Visual.

Returns
the parent Visual

Implements BaseGeometry< OgreObject >.

◆ SetParent()

virtual void SetParent ( OgreVisualPtr  _parent)
protectedvirtual

Member Data Documentation

◆ parent

OgreVisualPtr parent
protected

The documentation for this class was generated from the following file: