Ignition Rendering

API Reference

5.0.0
Utils.hh
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1 /*
2  * Copyright (C) 2019 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef IGNITION_RENDERING_UTILS_HH_
18 #define IGNITION_RENDERING_UTILS_HH_
19 
20 #include <vector>
21 
22 #include <ignition/math/Helpers.hh>
24 #include <ignition/math/Vector3.hh>
25 #include <ignition/math/Pose3.hh>
26 
27 #include "ignition/rendering/config.hh"
28 #include "ignition/rendering/Export.hh"
29 
30 namespace ignition
31 {
33  namespace rendering
34  {
35  // Inline bracket to help doxygen filtering.
36  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
37  //
40  IGNITION_RENDERING_VISIBLE
41  float screenScalingFactor();
42 
48  IGNITION_RENDERING_VISIBLE
51  const ignition::math::Pose3d &_pose);
52  }
53  }
54 }
55 #endif
float screenScalingFactor()
Get the screen scaling factor.
ignition::math::AxisAlignedBox transformAxisAlignedBox(const ignition::math::AxisAlignedBox &_box, const ignition::math::Pose3d &_pose)
Transform a bounding box.