Ignition Rendering

API Reference

5.0.0
Ogre2RenderTargetMaterial.hh File Reference
#include <vector>
#include "ignition/rendering/config.hh"
#include "ignition/rendering/ogre2/Export.hh"
#include <OgreRenderTargetListener.h>
#include <OgreMaterialManager.h>

Go to the source code of this file.

Classes

class  Ogre2RenderTargetMaterial
 Causes all objects in a scene to be rendered with the same material when rendered by a given RenderTarget. More...
 

Namespaces

 ignition
 
 ignition::rendering
 Rendering classes and function useful in robot applications.