Ignition Rendering

API Reference

5.0.0
Ogre2Grid.hh
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17 
18 #ifndef IGNITION_RENDERING_OGRE2_OGRE2GRID_HH_
19 #define IGNITION_RENDERING_OGRE2_OGRE2GRID_HH_
20 
21 #include <memory>
24 
25 namespace Ogre
26 {
27  class MovableObject;
28 }
29 
30 namespace ignition
31 {
32  namespace rendering
33  {
34  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
35  //
36  // Forward declaration
37  class Ogre2GridPrivate;
38 
40  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2Grid
41  : public BaseGrid<Ogre2Geometry>
42  {
44  protected: Ogre2Grid();
45 
47  public: virtual ~Ogre2Grid();
48 
49  // Documentation inherited.
50  public: virtual void Init();
51 
52  // Documentation inherited.
53  public: virtual Ogre::MovableObject *OgreObject() const;
54 
55  // Documentation inherited.
56  public: virtual void PreRender();
57 
58  // Documentation inherited.
59  public: virtual MaterialPtr Material() const;
60 
61  // Documentation inherited.
62  public: virtual void SetMaterial(MaterialPtr _material, bool _unique);
63 
66  protected: virtual void SetMaterialImpl(Ogre2MaterialPtr _material);
67 
69  private: void Create();
70 
72  private: friend class Ogre2Scene;
73 
75  private: std::unique_ptr<Ogre2GridPrivate> dataPtr;
76  };
77  }
78  }
79 }
80 #endif
Ogre2 implementation of a grid geometry.
Definition: Ogre2Grid.hh:40
Ogre2.x implementation of the scene class.
Definition: Ogre2Scene.hh:56
Definition: OgreObject.hh:32
Definition: OgreCamera.hh:27
Base implementation of a grid geometry.
Definition: BaseGrid.hh:32
Represents a surface material of a Geometry.
Definition: Material.hh:47