Ignition Rendering

API Reference

5.0.0
BaseRenderPass.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef IGNITION_RENDERING_BASE_BASERENDERPASS_HH_
18 #define IGNITION_RENDERING_BASE_BASERENDERPASS_HH_
19 
20 #include <string>
22 
23 namespace ignition
24 {
25  namespace rendering
26  {
27  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
28  //
29  /* \class BaseRenderPass BaseRenderPass.hh \
30  * ignition/rendering/base/BaseRenderPass.hh
31  */
33  template <class T>
35  public virtual RenderPass,
36  public T
37  {
39  protected: BaseRenderPass();
40 
42  public: virtual ~BaseRenderPass();
43 
44  // Documentation inherited
45  public: virtual void SetEnabled(bool _enabled) override;
46 
47  // Documentation inherited
48  public: virtual bool IsEnabled() const override;
49 
51  protected: bool enabled = true;
52  };
53 
55  // BaseRenderPass
57  template <class T>
59  {
60  }
61 
63  template <class T>
65  {
66  }
67 
69  template <class T>
70  void BaseRenderPass<T>::SetEnabled(bool _enabled)
71  {
72  this->enabled = _enabled;
73  }
74 
76  template <class T>
78  {
79  return this->enabled;
80  }
81  }
82  }
83 }
84 #endif
BaseRenderPass()
Constructor.
Definition: BaseRenderPass.hh:58
A render pass can be added to a camera to affect how the scene is rendered. It can be used to add pos...
Definition: RenderPass.hh:34
virtual void SetEnabled(bool _enabled) override
Set to enable or disable the render pass.
Definition: BaseRenderPass.hh:70
virtual ~BaseRenderPass()
Destructor.
Definition: BaseRenderPass.hh:64
Base render pass that can be applied to a render target.
Definition: BaseRenderPass.hh:34
virtual bool IsEnabled() const override
Get whether or not the render pass is enabled.
Definition: BaseRenderPass.hh:77