Ignition Physics

API Reference

2.0.0
FrameSemantics Class Reference

FrameSemantics is an Interface that can be provided by ignition-physics engines to provide users with easy ways to express kinematic quantities in terms of frames and compute their values in terms of arbitrary frames of reference. More...

#include <FrameSemantics.hh>

Classes

class  Engine
 This class defines the engine interface that provides the FrameSemantics feature. More...
 
class  Frame
 Base class for the API of a Frame. This will be inherited by any objects that are able to express Frame Semantics. More...
 
class  Implementation
 This class is inherited by physics plugin classes that want to provide this feature. More...
 

Additional Inherited Members

- Public Types inherited from Feature
using RequiredFeatures = void
 By default, a blank feature will not require any other features. If your feature does require some other set of features, then you should inherit the FeatureWithRequirements class, and provide it with a list of the Features that you require. More...
 
- Static Public Member Functions inherited from Feature
template<typename SomeFeatureList , bool = false>
static constexpr bool ConflictsWith ()
 By default, a blank feature will not conflict with any other features. If your feature does conflict with some other set of features, then you should inherit the FeatureWithConflicts<...> class, and provide it a list of those conflicting features. More...
 

Detailed Description

FrameSemantics is an Interface that can be provided by ignition-physics engines to provide users with easy ways to express kinematic quantities in terms of frames and compute their values in terms of arbitrary frames of reference.


The documentation for this class was generated from the following file: