Ignition Gui

API Reference

5.0.0
Grid3D.hh
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1 /*
2  * Copyright (C) 2017 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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17 
18 #ifndef IGNITION_GUI_PLUGINS_GRID3D_HH_
19 #define IGNITION_GUI_PLUGINS_GRID3D_HH_
20 
21 #include <memory>
22 
23 #include "ignition/gui/qt.h"
24 #include "ignition/gui/Plugin.hh"
25 
26 namespace ignition
27 {
28 namespace gui
29 {
30 namespace plugins
31 {
32  class Grid3DPrivate;
33 
57  class Grid3D : public Plugin
58  {
59  Q_OBJECT
60 
62  public: Grid3D();
63 
65  public: virtual ~Grid3D();
66 
67  // Documentation inherited
68  public: virtual void LoadConfig(const tinyxml2::XMLElement *_pluginElem)
69  override;
70 
71  private slots: void Initialize();
72 
75  private slots: void OnChange(const QVariant &_value);
76 
78  private slots: void OnDelete();
79 
81  private slots: void OnAdd();
82 
84  private slots: void Refresh();
85 
88  private: std::unique_ptr<Grid3DPrivate> dataPtr;
89  };
90 }
91 }
92 }
93 
94 #endif
virtual ~Grid3D()
Destructor.
virtual void LoadConfig(const tinyxml2::XMLElement *_pluginElem) override
Load the plugin with a configuration file. Override this on custom plugins to handle custom configura...
Base class for Ignition GUI plugins.
Definition: Plugin.hh:54
Manages grids in an Ignition Rendering scene. This plugin can be used for:
Definition: Grid3D.hh:57
Definition: Application.hh:40