Ignition Gazebo

API Reference

6.5.0
TrajectoryFollower.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef IGNITION_GAZEBO_SYSTEMS_TRAJECTORYFOLLOWER_HH_
18 #define IGNITION_GAZEBO_SYSTEMS_TRAJECTORYFOLLOWER_HH_
19 
21 #include <memory>
22 
23 namespace ignition
24 {
25 namespace gazebo
26 {
27 // Inline bracket to help doxygen filtering.
28 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
29 namespace systems
30 {
31  // Forward declaration
32  class TrajectoryFollowerPrivate;
33 
86  // <plugin
87  // filename="ignition-gazebo-trajectory-follower-system"
88  // name="ignition::gazebo::systems::TrajectoryFollower">
89  // <link_name>base_link</link_name>
90  // <loop>true</loop>
91  // <waypoints>
92  // <waypoint>25 0</waypoint>
93  // <waypoint>15 0</waypoint>
94  // </waypoints>
95  // </plugin>
96  // <plugin
97  // filename="ignition-gazebo-trajectory-follower-system"
98  // name="ignition::gazebo::systems::TrajectoryFollower">
99  // <link_name>base_link</link_name>
100  // <loop>true</loop>
101  // <line>
102  // <direction>0</direction>
103  // <length>5</length>
104  // </line>
105  // </plugin>
106  // <plugin
107  // filename="ignition-gazebo-trajectory-follower-system"
108  // name="ignition::gazebo::systems::TrajectoryFollower">
109  // <link_name>base_link</link_name>
110  // <loop>true</loop>
111  // <circle>
112  // <radius>2</radius>
113  // </circle>
114  // </plugin>
116  : public System,
117  public ISystemConfigure,
118  public ISystemPreUpdate
119  {
121  public: TrajectoryFollower();
122 
124  public: ~TrajectoryFollower() override = default;
125 
126  // Documentation inherited
127  public: void Configure(const Entity &_entity,
130  EventManager &_eventMgr) override;
131 
132  // Documentation inherited
133  public: void PreUpdate(
134  const ignition::gazebo::UpdateInfo &_info,
136 
141  public: bool IsEnabled(Entity _entity,
142  const EntityComponentManager &_ecm) const;
143 
146  };
147  }
148 }
149 }
150 }
151 
152 #endif
Information passed to systems on the update callback.
Definition: include/ignition/gazebo/Types.hh:38
The EntityComponentManager constructs, deletes, and returns components and entities. A component can be of any class which inherits from components::BaseComponent.
Definition: EntityComponentManager.hh:66
The EventManager is used to send/receive notifications of simulator events.
Definition: EventManager.hh:54
Interface for a system that implements optional configuration.
Definition: System.hh:88
This library is part of the Ignition Robotics project.
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light. At its core, an Entity is just an identifier.
Definition: Entity.hh:59
Interface for a system that uses the PreUpdate phase.
Definition: System.hh:105
Base class for a System.
Definition: System.hh:73
A plugin that scripts the movement of a model based on waypoints. Note that at this point...
Definition: TrajectoryFollower.hh:115