Util.hh File Reference
#include <string>
#include <ignition/math/Pose3.hh>
#include "ignition/gazebo/config.hh"
#include "ignition/gazebo/Entity.hh"
#include "ignition/gazebo/EntityComponentManager.hh"
#include "ignition/gazebo/Export.hh"
#include "ignition/gazebo/Types.hh"
Go to the source code of this file.
Namespaces | |
ignition | |
This library is part of the Ignition Robotics project. | |
ignition::gazebo | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
Functions | |
std::string | removeParentScope (const std::string &_name, const std::string &_delim) |
Helper function to remove a parent scope from a given name. This removes the first name found before the delimiter. More... | |
std::string | scopedName (const Entity &_entity, const EntityComponentManager &_ecm, const std::string &_delim="/", bool _includePrefix=true) |
Helper function to generate scoped name for an entity. More... | |
math::Pose3d | worldPose (const Entity &_entity, const EntityComponentManager &_ecm) |
Helper function to compute world pose of an entity. More... | |